A platform hub for the arcade system to handle both internally made and externally licensed games. Created for the HTC Vive
Responsibilities Include
An arcade style VR cricket game. Created for the HTC Vive
Responsibilities Include
A Node.js application to launch games in the arcade using IPad/Android tablet.
Responsibilities Include
A homerun derby style game VR baseball game. Created for the HTC Vive
Responsibilities Include
A VR education game about learning chemistry. Created for the HTC Vive and Oculus Quest
Responsibilities Include
An underwater VR ocean experience. Created for the HTC Vive
Responsibilities Include
A multiplayer VR Escape Room. Created for the HTC Vive
Responsibilities Include
I'm a unity programmer with six years of game development experience. I graduated summa cum laude from the University of Wollongong, studying Bachelor of Computer Science, majoring in Multimedia and Game Development. Over the years, my experience has included teaching, building Virtual Reality games, and working on indie projects for studios.
My passion lies in game development, and I've focused my career on growing as a Unity developer. I love programming and writing clean code and find joy in knowing how my work helps others (including my future self!) to work efficiently. I also love to experiment and design tools that make the lives of my fellow developers easier.
Throughout my life, I have been surrounded by games, which have transported me to places of pure joy and excitement. Some memories I cherish are playing the Final Fantasy series on my GBA and Harvest Moon on the SNES (Stardew valley as well!), to name a few. I enjoy picking up a few games to play when I'm not working. Otherwise, I'm mostly learning or working on personal projects and trying to stay updated with all things unity. I'm always looking to meet with devs and talk about game development (though I can talk about it for days!). Feel free to get in touch!